“At the Libraries, we encourage people to engage with information in diverse ways, and that is the spirit of the Creating Science Contest,” said Chandler Christoffel, an instruction and research librarian at the UGA Science Library who founded the contest. “Scholarship can go beyond using knowledge to creating it, and this contest is one avenue where we can get students to think about that in innovative ways.”
For Madison Smith, it seemed natural to teach people about engineering through a game. The fifth-year environmental engineering student is a self-proclaimed “huge nerd about board games,” and she loves getting together with friends to play a few rounds of “Catan” or “Terraforming Mars.”
The idea for her Capturing Science project came to her one restless night while she pondered a class lecture about how even the most complex machines begin with some simple engineering concepts.
As she edited the rules and created the game pieces utilizing the Science Library’s Makerspace, Smith said she learned a lot about how to introduce the concepts to people who weren’t experts in engineering.
“I loved working on the project,” said Smith, who received the top prize for undergraduate students. “It’s a unique and awesome way to pull in that creative side.”
Banks enjoyed how the contest stretched her mind in a different setting than the laboratory. She originally thought that she might create her project through quilting, but she decided to learn new skills to develop the artwork through hand paint and embroidery. She woke up each morning and worked on the project while she drank coffee and listened to an audio book.
While her friends use social media and other means to talk about science, Banks isn’t comfortable communicating in that way. With her project, she says she found her niche.
“This seems like my way to communicate — to create something. That was cool to discover about myself,” she said.
“Doing this was so much fun, and I wouldn’t have done it if it wasn’t for the Capturing Science project,” she added. “I want to get to the point where I can’t wait to get up in the morning and work on my thesis like I did with this project.”
2019-2020 winners
Undergraduate Students
$1,000 — Madison Smith (environmental engineering): “Synergy” board game teaching energy concepts in engineering
$350 — Madison Breda (animal and dairy science): song/video “Flow into the River,” ecological adaptation of Bishop Brigg’s “River” (with the Eco-Tones)
$150 — David DiGioia (math and computer science): video tutorial on “Can any knot be untied? Intro to knot theory and tricolorability”
Paw-popular Choice Award — Eve Reiter (biology) and Hannah Potsma (genetics): “The Bachelorette” video explaining evolutionary biology
Graduate Students
$1,000 — Alison Banks (geography): “Spheres of Heaven and Hell,” embroidery illustrating climate change scenarios
$350 — Michael Francis (bioinformatics) and Sohyun Bang (integrated life sciences): Music of Life video/song translating DNA sequence into musical composition
$150 — Katharine Napora (anthropology): learning activities about tree rings and archaeology